EARTH
3Superheavy Samurai Soulshield Wall
Archetype:
Superheavy
ATK:
1200
DEF:
1200
View:
4039
You can target 1 "Superheavy Samurai" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1200 DEF. When the monster equipped with this card by this effect is targeted for an attack: You can send this Equip Card to the Graveyard; negate that attack, but the equipped monster's DEF becomes 0.
Superheavy Samurai Soulshield Wall — Power Evaluation
Final Score: 47 ± 8 · Confidence: Medium
- Intrinsic: 45.7 · Deck: 47.4 · Meta: provisional
- Primary role: Negation/Interaction · Secondary: Utility
Why it scores here
The card's 1200/1200 stats and Level 3 body earn nothing. Its points come from a single attack negation on an equipped Superheavy Samurai monster, which it pays for by sending itself to the Graveyard, plus its live use across 25 recent decks, mostly Superheavy Samurai. Its lack of combo evidence keeps its conversion score low, and the Medium confidence reflects that.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 55 | Equips from hand onto a Superheavy Samurai monster you control, so it is live whenever such a target is on the field; no searcher route is recorded and there are no starter stats (inference, observed deck inclusion). |
| Combo & Conversion | 20 | The text only protects one monster and builds no board; there are zero recorded combo appearances (inference from text, combos empty). |
| Resource Economy | 40 | It trades itself for one negated attack, which is roughly an even one-for-one with no card advantage or refuel (verified from text). |
| Effect & Interaction | 45 | Negates a single attack against the equipped monster, but cannot stop spells, effects, or non-attack plays and leaves that monster at 0 DEF (verified from text). |
| Material Utility | 35 | It is a Level 3 Machine body, but its material use and effect-negated value are not in the evidence (inference, no combo material data). |
| Resilience & Flexibility | 40 | It works from hand or field and gives one negation, but it is removed by a single effect and only protects one monster (inference from text). |
| Deck-Building Efficiency | 60 | Average 1.68 copies per deck with a 2-copy mode and no garnet or lock text; the archetype-target restriction is the main cost (observed deck stats, verified text). |
Calculation
Weight profile: 0.7 Negation/Interaction + 0.3 Utility. Intrinsic ≈ 45.7, Deck ≈ 47.4, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Protects a Superheavy Samurai monster from attack for a single negation
- Live from hand whenever a Superheavy Samurai target is on the field
- Run in 25 recent decks at about 1.7 copies each, so it is practical rather than a niche pick
Weaknesses
- Only negates attacks, not spells, effects, or direct damage
- Leaves the equipped monster at 0 DEF after the negation
- Needs a Superheavy Samurai monster on the field as a target
- No recorded combo appearances, so its value is inferred from text
Counters / choke points
- Effect negation or removal on the equipped monster before an attack
- Attacks that don't target the equipped monster
- Anything that stops it from equipping (no Superheavy Samurai target)
Best use
Protective equip that negates one attack on a Superheavy Samurai monster. Decks: Superheavy Samurai. Suggested copies: 2.
Evidence & gaps
- Verified: Equip from hand or field onto a Superheavy Samurai monster you control, granting 1200 DEF; Sends itself to the Graveyard to negate one attack on the equipped monster, which then has 0 DEF; Card is Level 3 Machine EARTH, 1200/1200; Appears in 25 of the sampled decks at an average of 1.68 copies
- Observed: Superheavy Samurai archetype decks account for 13 of 25 decks (52%); Top partners are the Superheavy Samurai core (Soulpiercer 100%, Trumpeter 96%, Musashi 96%); Mentioned in one guide, in a Superheavy Samurai section
- Inferred: Effectively a one-archetype card, since the Superheavy Samurai target restriction limits its use; Protection is situational: it helps only when the equipped monster is the attack target; Material use is plausible for a Level 3 body but not confirmed
- Data gaps: no combos supplied, so combo conversion is text-only inference no banlist token, assumed 3 copies (unlimited) no usage statistics (StatisticsCard), so archetype inclusion is inferred from the deck sample only average starter count when present is null no rulings or legal copies data for any format no combo material or payoff data to confirm material_utility






